Still busy with the development of Bravely Default II, for a demo is available on the eShop for the Nintendo Switch, the team in charge of the license was recently interviewed by Famitsu. Thanks to Japanese Nintendo, which partly translated the exchange, we find some apologies.
These apologies relate to Bravely Second: End Layer, released in 2018, the developers regretting the fact that it could not fully meet its objectives. The title, unfortunately, remained too close to its predecessor, a fact that was also deplored by the followers of Bravely Default. Tomoya Asano and Masashi Takahashi, producers at Square Enix, stated the following in the columns of the magazine:
Before I talk about the title name in more detail, first of all please allow me to apologise about Bravely Second. Despite receiving a lot of expectations for Bravely Second, we feel like there were parts that didn’t live up to all fans’ expectations. The introspection from Bravely Second has taken a deep, strong root in production for all titles being worked on by our team right now.
Regarding Bravely Default II, the team declares that they have learned from their mistakes, and intend to offer a true sequel, accessible to regulars as well as new players:
This time we returned to our original intentions and decided to renew the world setting and appearing characters, in order to make even users who will touch the Bravely series for the first time able to 100% enjoy it. We thought what title would be good in order to convey that it’s a story about new characters and also a brand-new Bravely title without any misunderstanding…