{"id":4440,"date":"2018-01-16T17:29:22","date_gmt":"2018-01-16T17:29:22","guid":{"rendered":"https:\/\/blog.indiesmasher.com\/wp\/2018\/01\/16\/pokemon-sun-moon-review-the-new-generation-of-the-pokemon-saga\/"},"modified":"2018-01-16T17:29:22","modified_gmt":"2018-01-16T17:29:22","slug":"pokemon-sun-moon-review-the-new-generation-of-the-pokemon-saga","status":"publish","type":"post","link":"https:\/\/indiesmasher.com\/index.php\/2018\/01\/16\/pokemon-sun-moon-review-the-new-generation-of-the-pokemon-saga\/","title":{"rendered":"Pokemon Sun\/Moon Review &#8211; The New Generation Of The Pokemon Saga"},"content":{"rendered":"<div>\n<p><img decoding=\"async\" src=\"https:\/\/blog.indiesmasher.com\/wp\/wp-content\/uploads\/2018\/01\/20161121111837a0ekixqdwkjeuqel.jpg\" alt=\"\" \/><br \/>\nConsidering that it was celebrating its twentieth anniversary, 2016 has certainly been a huge year for the Pok\u00e9mon saga. Fans were spoiled throughout the year with distribution events, the Pok\u00e9mon Generation series, the unmissable Pok\u00e9mon Go, and much more. What better way to complete 2016 than with a new pair of Pok\u00e9mon games, with an unprecedented generation that takes place in an entirely new environment? 3 years after the 6th generation, Pok\u00e9mon takes us in a much different universe with Alola, an archipelago that breaks a lot of the features we took for granted and changes the experience of the series.<\/p>\n<p>Fresh off Kanto, our young trainer is found on the island of Mele-Mele, one of 4 that you will have the opportunity to skim over during your adventures on the Alola archipelago. In its structure, the game offers us a major difference from previous episodes by emancipating itself from the principle of gyms: forget the 8 badges needed to go to the Pok\u00e9mon League, and welcome the concept of island Challenge Trials and Grand Trials.<\/p>\n<p><span><span>Conquering Alola<\/span><\/span><\/p>\n<p>While the Captains (in charge of challenge trials) and the Kahunas (in charge of Grand Trials) will be somewhat stronger than regular gym leaders, do not, however, expect to be blown away by the level of the regular battles, these being a lazy nap on the edges. Indeed, regular trainers seem to have been debuffed for some reason or another, and even as you explore the 3rd island, they will only generally have 2 Pok\u00e9mon at most with them. And before you even make it there, most trainers will only have one Pok\u00e9mon to challenge you with. While this does make it easier on those new to the series, who seem to be main target audience for these two games, I myself would have preferred a more challenging experience. Maybe it\u2019s about time Nintendo and Gamefreaks introduced difficulty settings to the franchise.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/blog.indiesmasher.com\/wp\/wp-content\/uploads\/2018\/01\/20161121111907a0ekixqvqamuqtlc.jpg\" alt=\"\" \/><br \/>\nBut putting that aside for now, the island trials are a wind of change compared to the gym system that was getting a little too repetitive. They are also pretty fun, including one that requires you to use your Pok\u00e9 Ride to find items in a forest, or even one where you have to observe various dances and spot the difference between them. Regardless of the challenge, at the end of each of them you will need to face a Totem Pok\u00e9mon. These are generally stronger than their counterparts, and will summon allies to assist them in battle. Upon defeating them, you will be rewarded with a crystal that allows your Pok\u00e9mon to use a Z move, another novelty that we will discuss a little further. As for the island Grand Trials, they will be somewhat similar to battling Gym Leaders, with the difference being that you cannot challenge the Kahunas before clearing all the island trials first.<\/p>\n<p><span><span>Linear Progression<\/span><\/span><\/p>\n<p>The story is rather pleasant, even though it seems to take a little long to really settle itself (something rather common with the series). While childlike in its treatment and its twists (you can pretty much predict what\u2019s coming next), it still manages to be a little more present that the plots of the previous episodes, accompanying the player through careful staging and numerous sketches . But it all comes at the expense of the feeling of exploration: while Pok\u00e9mon was never an open world, it is now almost impossible to leave the main trail, an NPC or a slightly coarse barrier quickly reminding you of the path to take. Most will, however, enjoy the removal of HMs, which takes away much stress in regards to the attack slots of your Pok\u00e9mon.<\/p>\n<p><span><span>Pok\u00e9mon Refresh and Pok\u00e9 Pelago<\/span><\/span><\/p>\n<p>By emancipating itself from certain features, including gyms, Pok\u00e9mon Sun \/ Moon has opted for a different construction, with more emphasis on caring for and raising your allies, rather than pure fighting. The evidence of this direction, introducing the Pok\u00e9mon Refresh (which further adds to the previous Poke Amie system). With this new feature, it is possible, at the end of each battle or whenever you feel like it through the bottom screen, to heal your Pok\u00e9mon from status effects, feed them or simply pet them. A well cared for Pok\u00e9mon can later benefit from some combat bonuses, including the ability to withstand a fatal attack with one health point remaining, or achieving more critical hits. The idea is frankly interesting and useful, but tends to break pace given the still large presence of combat in the game.<\/p>\n<div><img decoding=\"async\" src=\"https:\/\/blog.indiesmasher.com\/wp\/wp-content\/uploads\/2018\/01\/20161121111934a0ekixrbv13ivxn9.png\" alt=\"\" \/><\/div>\n<p>The Pok\u00e9 Pelago, on the other hand, is an entirely new concept that is perfectly integrated in the game and pleasant to use: it is a series of islands with various features that you can unlock and upgrade with conditions such as the of Pok\u00e9mon you\u2019ve caught. Grow berries, attract new wild Pok\u00e9mon, send Pok\u00e9mon to find rare items in a cave, improve your creatures\u2019 stats accurately, or let them rest to make them happy. These islands are automatically populated by the Pok\u00e9mon in your boxes, and you only need to assign tasks to them.<\/p>\n<p>Even the daycare has been modified: Pok\u00e9mon no longer gain experience when left in one, and eggs seem to hatch even faster. Put it all together and you get a title tailormade for fans of creature capturing\/raising games.<\/p>\n<p>If the tone is resolutely focused on the progress of your beloved creatures, catching \u2018em all remains at the core of the gameplay. Mainly we regret the loss of certain features introduced in the previous generation, such as the hordes, substituted by the possibility of wild Pok\u00e9mon calling at ally for help. Note also the presence of aggressive Pok\u00e9mon that chase you as you enter the bush is inspired from the bush system of Pok\u00e9mon X \/ Y, where stronger Pok\u00e9mon would shake the grass (although in that case they ran away when they noticed you). There are also Pok\u00e9mon that hide and move beneath the sand (usually Digletts), which can be a hassle regardless of whether you wish to catch or avoid them.<\/p>\n<p>The online aspect has also been modified in favor of what the call a Festival. This is, as its name implies, a festival with various booths and minigames for players to earn reward from. The festival can be leveled up to have access to new booths and rewards. This is also where players will have access to the various online modes of the game, including Battles, Wonder Trades and the everlasting GTS.<\/p>\n<p><span><span>New Generation, New Battles<\/span><\/span><\/p>\n<p>One of the key innovations of this episode: some of the Pok\u00e9mon from the first generation are got a complete makeover, changing not only their looks, but also benefiting from new typings. The result is mixed, both in terms of design and the attribution of the types. If the \u00a0Psychic\/ Electric Raichu seduced most, I remain particularly sceptical about Persian\u2019s Dark typing, but even more so about its new look that has had most compare it to Garfield. Regardless, the changes are interesting, and new additions to the Pokedex are always welcome.<\/p>\n<div><img decoding=\"async\" src=\"https:\/\/blog.indiesmasher.com\/wp\/wp-content\/uploads\/2018\/01\/20161121112009a0ekixrwnq3ecchq.jpg\" alt=\"\" \/><\/div>\n<p>On the fighting side, we especially appreciate the fact that the effectiveness of the Pok\u00e9mon moves is now directly stated in the attacks trigger menu, especially since we are encountering most of these Pok\u00e9mon for the first time. Granted the game might have proven to be more of a challenge without this feature, but with the growing number of creatures and the resurgence of double types, the absence of such a tool would have been detrimental for new and younger players. The other thing that convinced us is the addition of Z moves. These give Pok\u00e9mon access to special moves, under certain conditions, that are basically overpowered attacks that can only be used once per battle. First you need a crystal connected to a type. Let&#8217;s take the Normalium Z for example. Equip it to a Pok\u00e9mon with a Normal type move, and it\u2019ll be able to use a normal type Z-move whose power depends on the power of the original move (a Z moved based on Tackle won\u2019t have nearly as much power as one based on Body Slam).. Nothing too complicated, although there are some variations like crystals that can only be equipped on specific Pok\u00e9mon. The introduction of this mechanism makes confrontations more upfront, and certain battles harder to win even with a Pok\u00e9mon leveled higher than the opponent\u2019s, or with a type advantage.<\/p>\n<p><span><span>Conclusion<\/span><\/span><\/p>\n<p>While this is definitely the episode of change for the Pok\u00e9mon saga, these changes did not come in the expected proportions. Indeed, a lot of us were expecting the game to be far more challenging. However, with its varied landscapes and pleasant to go, Alola remains a wonderful playground that you can\u2019t help pacing through, despite an increasingly interventionist progression that will annoy fans of freedom. It is finally on its end game (that we\u2019ll let you discover) and it&#8217;s still impressive content that the episode will truly shine.<\/p>\n<p><span><span>8.9\/10<\/span><\/span><\/p>\n<\/div>\n<p><\/p>\n<p class=\"wpss_copy\">Content retrieved from: <a href=\"http:\/\/2p.com\/46006836_1\/Pokemon-SunMoon-Review---The-New-Generation-Of-The-Pokemon-Saga-by-AnotherInfinity.htm\" target=\"_blank\" rel=\"noopener noreferrer\">http:\/\/2p.com\/46006836_1\/Pokemon-SunMoon-Review&#8212;The-New-Generation-Of-The-Pokemon-Saga-by-AnotherInfinity.htm<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Considering that it was celebrating its twentieth anniversary, 2016 has certainly been a huge year for the Pok\u00e9mon saga. Fans were spoiled throughout the year with distribution events, the Pok\u00e9mon Generation series, the unmissable Pok\u00e9mon Go, and much more. What better way to complete 2016 than with a new pair of Pok\u00e9mon games, with an [&#8230;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2,10,31],"tags":[176,178,179],"gp_videos":[],"class_list":{"0":"post-4440","1":"post","2":"type-post","3":"status-publish","4":"format-standard","6":"category-3ds","7":"category-featured","8":"category-reviews","9":"tag-pokemon","10":"tag-pokemon-moon","11":"tag-pokemon-sun"},"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v24.7 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Pokemon Sun\/Moon Review - The New Generation Of The Pokemon Saga - IndieSmasher<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/indiesmasher.com\/index.php\/2018\/01\/16\/pokemon-sun-moon-review-the-new-generation-of-the-pokemon-saga\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Pokemon Sun\/Moon Review - The New Generation Of The Pokemon Saga - IndieSmasher\" \/>\n<meta property=\"og:description\" content=\"Considering that it was celebrating its twentieth anniversary, 2016 has certainly been a huge year for the Pok\u00e9mon saga. 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