{"id":4596,"date":"2018-01-24T08:13:01","date_gmt":"2018-01-24T08:13:01","guid":{"rendered":"https:\/\/blog.indiesmasher.com\/wp\/?p=4596"},"modified":"2018-01-24T08:13:01","modified_gmt":"2018-01-24T08:13:01","slug":"path-exile-celebrating-fifth-birthday","status":"publish","type":"post","link":"https:\/\/indiesmasher.com\/index.php\/2018\/01\/24\/path-exile-celebrating-fifth-birthday\/","title":{"rendered":"Path of Exile Celebrating its Fifth Birthday"},"content":{"rendered":"<p>Yesterday, Path of Exile celebrated its fifth birthday, and the team decided to take a moment to look back at the progress that has been made in the game since it was initially created.<\/p>\n<p>The very first plans for the game was laid out back in 2008, and Grinding Gears was pleasantly surprised to see how much of this design document was realized in Path of Exile.<\/p>\n<p>\u201cMany of the elements described in this document made it into the full game,\u201d the studio said, \u201cincluding ones that were implemented many years after Path of Exile\u2019s release. Today\u2019s news post outlines the parts of Path of Exile that came from the original design, and draws attention to a few that we just didn\u2019t think of until later.\u201d<\/p>\n<p>They also took advantage of the occasion to share more on the trade filtering function that\u2019s coming to Xbox One soon. Check it out below!<\/p>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p dir=\"ltr\" lang=\"en\">Check out this preview of the new trade filtering function coming in the 3.1.2 Xbox One update! <a href=\"https:\/\/t.co\/YUh3AVsTkS\">pic.twitter.com\/YUh3AVsTkS<\/a><\/p>\n<p>\u2014 Path of Exile (@pathofexile) <a href=\"https:\/\/twitter.com\/pathofexile\/status\/955610009475280896?ref_src=twsrc%5Etfw\">January 23, 2018<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<blockquote class=\"twitter-tweet\" data-lang=\"en\">\n<p lang=\"en\" dir=\"ltr\">Check out this preview of the new trade filtering function coming in the 3.1.2 Xbox One update! <a href=\"https:\/\/t.co\/YUh3AVsTkS\">pic.twitter.com\/YUh3AVsTkS<\/a><\/p>\n<p>&mdash; Path of Exile (@pathofexile) <a href=\"https:\/\/twitter.com\/pathofexile\/status\/955610009475280896?ref_src=twsrc%5Etfw\">January 23, 2018<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Yesterday, Path of Exile celebrated its fifth birthday, and the team decided to take a moment to look back at the progress that has been made in the game since it was initially created. The very first plans for the game was laid out back in 2008, and Grinding Gears was pleasantly surprised to see [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[17,21,25,37],"tags":[150,175],"gp_videos":[],"class_list":{"0":"post-4596","1":"post","2":"type-post","3":"status-publish","4":"format-standard","6":"category-mmorpg","7":"category-news","8":"category-pc","9":"category-xbox-one","10":"tag-mmorpg","11":"tag-path-of-exile"},"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v24.7 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Path of Exile Celebrating its Fifth Birthday - IndieSmasher<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/indiesmasher.com\/index.php\/2018\/01\/24\/path-exile-celebrating-fifth-birthday\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Path of Exile Celebrating its Fifth Birthday - IndieSmasher\" \/>\n<meta property=\"og:description\" content=\"Yesterday, Path of Exile celebrated its fifth birthday, and the team decided to take a moment to look back at the progress that has been made in the game since it was initially created. 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