Mavericks: Proving Grounds (formerly Project X) outlines its mechanics of play: designing a game of Battle Royale with objectives and bringing together up to 400 players in a dynamic and evolving world, waiting to make a real MMO.
We remember that last October, the young British studio Automaton announced the development of Project X, presented as a new generation MMO, immersing players in a vast and persistent universe, alive and evolving, serving as a theater for large scale clashes.
This weekend as part of the PC Gamer Weekender, the studio unveiled a little on its Project X, starting with its definitive title, Mavericks: Proving Grounds, and its main game mechanics.
[arve url=”https://www.youtube.com/watch?v=mojuubObpXM” mode=”normal” align=”center” /]