Earlier this year, in an interview with Gamasutra, Crystin Cox, Game Director of Guild Wars 2, talked about how ArenaNet monetized its games using a convenience and cosmetics cash shop, along with lootboxes. “Expressing yourself, relating to other people, showing off, making a visual representation of who you are, is hugely important to a lot of MMO players, so that was always very high on our lis...[Read More]
Hello! Could you introduce yourself to our readers and describe your role in Pumpkin Online’s development? Hi, my name is Monique Blaize, I’m the creator and project lead of Pumpkin Online. In your own words, how would you describe Pumpkin Online to readers that are only now hearing about it? Pumpkin Online is a multiplayer [...]
Thank you for taking some time to answer our questions about Dual Universe. First of all, could you introduce yourself to our readers? Thank you for having me in! I’m Jean-Christophe (JC) Baillie, the founder of Novaquark and the guy behind the Dual Universe project. It’s a project I have been thinking about (and programming [...]
Hello! Could you introduce yourself to our readers and describe your role in Tale of Toast’s development? Hi! My name is Fredrik Svantes, and I'm developing Tale of Toast together with my friend Austin Zimmer. Austin and I live across the world from each other, with Austin being located in USA, and I'm located in [...]